An advance weapons testing facility game in virtual reality for the HTC Vive, Oculus and Playstation VR
I was responsible for all art created in the game.
I created multiple skins for the crash test dummies including some themed skins for Halloween and Christmas.
After game updates, I created game characters with detachable parts that can be broken and torn off during combat and gameplay.
The game includes multiple dummy types and animations. I was responsible for all character, prop art, UX and animation for this project.
Information of the game can be found here:
Various weapon assets for Rage Room: